Daniel Paludan

Frontend Developer

About Me

Hello 🤙🤙
I'm a 26-year-old Frontend Developer and Interaction Designer, newly graduated with a Master's degree.
I love exploring new technologies and using them to create user friendly, beautiful and fun experiences!
In my free time, you can find me wakeboarding - I even recently took home 3rd place at the Danish National Championship - hence the wakeboarding game 🌊

University Projects

Facilitating communication between designers and clients

Facilitating communication between designers and clients

In this project, we developed four different versions of a chatbot-like interface using Nuxt (Vue) and OpenAI API. Built from the ground up, it uses techniques like streaming responses using websockets, structured output, and prompt chaining.

  • Nuxt
  • • Vue
  • • Open AI API

Improving the sustainability of GenAI

Improving the sustainability of GenAI

This project explored how to minimize energy consumption in AI image generators while maximizing creativity. We developed an app using React for the frontend and Python, FastAPI for the backend, that gave us very fine control over the process of local image generation. This allowed us to denoise the image step by step to examine if that would allow for energy savings.

  • React
  • • Stable Diffusion
  • • Python
  • • Local Image Generation
  • • FastAPI
  • • PyTorch

Zoodex

Zoodex

Zoodex is an Flutter Android app for Aalborg Zoo, which aims to teach kids more about animals. Users of the app can "capture" zoo animals by taking pictures of them, which then gets recognized using TensorFlow for image classification. The user can then chat with the animal to gather facts about the animal. The chat, which is implemted using OpenAI API, features streaming responses, unique personality for each animal, and fact recognition using regex.

  • Flutter
  • • Dart
  • • Open AI API
  • • Image Classification
  • • TensorFlow

Generating routes for neighborhood exploration.

Generating routes for neighborhood exploration.

We developed an application in Unity that generates routes based on user-selected points of interest (POI). We utilize various APIs, including OpenRouteService, a route generator built on OpenStreetMap, and Google Places, which retrieves images of POIs.

  • Unity
  • • C#
  • • OpenRouteService API
  • • Google Maps API

Motion controller for Overcooked!

Motion controller for Overcooked!

In this project, we created a controller for the game Overcooked! 2, that would enhance the gameplay experience by incorporating motion controls. Using 3D modelling and 3D printing, we built the shell for the controller which ran on an Arduino. The result of an evaluation showed our motion controller made Overcooked! 2 more enjoyable than a regular Xbox controller.

  • Arduino
  • • Blender

GuildMiners

GuildMiners

This project focused on developing a mobile game using Unity and C#. The goal of the game was to connect people through shared interests and collaborative gameplay. Enemy AI was implemented using state machines. We successfully delivered a functional prototype, but we did not find the game to facilitate the goal of connecting people.

  • Unity
  • • C#

Personal Projects

Flush Pilot

Flush Pilot

An Android and iOS app developed using Flutter where you can log a toilet visit and rate it from 1 to 5. Has social features like following friends. All data is saved in a relational database (Supabase).

  • Flutter
  • • Dart
  • • Supabase